I followed the readme directions to set up realityEditor using it’s github repo, but I am running into a roadblock where the header files in Poco library are referencing to its Parent folder, when the reference file has the same hierarchy.
e.g. Poco folder has File_a.h and File_b.h
in File_a.h it says #include “Poco/File_b.h”, which throws an error “cannot locate file”
I know an “obvious” fix would be to delete the “Poco/”, but I would have to do that for hundreds of files.
It seems like the headers were set up this way. I tried googling but failed to find an answer.
I wonder if anyone has a solution or has run into similar problems.