I m trying version 1.6.0 for server (without extra hardware) and reality editor.
I develop a specifc hardware module, that works on previous version (beta hardware, eventUI....).
I have something stange, each time i launch reality editor i can see only one object (i have 3), not always the same.
In developer GUI, all my objects are visible.
I made some refactoring for a more academic implementation of my module, but it does not change anything.
Some one have an idea, i don't where to serarch now.
Not sure that is a bug.
I investigate more. it seems that the object availlable is the first emitted by objectBeatSender on the ping message.